![]() ![]() If you have not access to the latest Forest update, you should try with an older MaxToA package. I can confirm the latest MaxToA available for Max 2020 (MaxToA 5.2.0.46) works fine with our latest Forest version (7.4.3). In this case, you can search the latest MaxToA for your Max version in the archive To make things worse, there are different numerations between the Arnold version (currently 7.1), which the MaxToA package which includes it (currently 5.3.2.6).Īs general rule, we suggest to use the latest Forest update from our website, and the latest MaxToA package available for your 3DS Max version, which are available here.įuthermore, Autodesk doesn't provide MaxToA updates to all Max versions (for example Max 2020 is not included in latest udpates). ![]() ![]() When we compile a new version of the plugin, we use the latest Arnold SDK available, so the plugin is compatible with it. Arnold 130 Corona 130 GrowFX 1.99 103 GrowFX 2 11 Octane 130 Redshift 130 V-Ray 130. I understand your frustration, but unfortunately we only can make each Forest update compatible with one Arnold version. Nividia drivers up to date and Max is the newest version. I didn't have issus with 2019 Max GPU Arnold Render. The Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition book walks you through every step of rendering projects using Arnold for 3ds Max. I can get it to Render if i set the render mode to "Meshes" instead of Automatic but then i run into various memory render issues and no render outputs. I've upgraded from 3ds max 2019 which I used ForestPack v 6.3.1 toģDS Max 2021, for which, i've installed ForestPack lite 7.1.2 to test it out before I repurchaseįorestPack renders with scanline fine.when I render with Arnold it crashes Max with the following applicaiton error prompt: "application errorĪn error has occured and applicaiton will now closed" ![]()
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